![]() ![]() Select the Public Experimental branch from the drop-down menu.Īs always - your feedback will be invaluable help for us to keep making the game you want, so please do let us know how you like the direction of this update! And thank you for your ongoing support, as we continue to work on the Unliving!Īs always, if you run into any issues or would like to provide further feedback, please leave a post in our General Discussions here on Steam.Right-click on The Unliving & select Properties.Go to your Steam library by navigating Library > Games.If you download beta-branch and complete the survey - we would be so thankful, as this will help inform future updates to the main branch. So for now, we are releasing this patch in beta-branch. Wuunferth the Unliving is an elderly sorcerer from Windhelm, in the service of Ulfric Stormcloak.He is a common trainer in Destruction and, like all court wizards, sells magic items. We've added a tracker to display how close the Necromancer is to finding the next shard of his soul. In this update there have been a lot of internal changes of how all things work as well as a lot of small QOL changes, and some explanation attached to things that were unclear before! ![]() Of course regular skeletons will never be on par with mighty werewolves, but now they have a line rush move, to get them to the front line, rather than stuck behind archers! Welcome to the official channel of The Unliving a rogue-lite action with RPG elements currently in the development by RocketBrush Studio. We worked hard on different aspects of how the army of undead work, and have made quite a lot of technical progress in response to all issues you, the community, are reporting.Īnd more noticeably - now every melee unit have some sort of dash or a jump. Now you will have access to a little more instruments, to form the exact spell you need.Įssence result can now be re-rolled, spending one re-roll charge! Additional charges can be earned by unlocking more spells in Citadel, or inside the run - by discarding essences. We are still going to work on updating this system, and include something more unique to difficult runs! With regard to rewards, there is a one-time recourse pack for first completion on every difficulty, and an ever-lasting multiplicator for all meta-currencies. Vow of Deicide is a system we've implemented that will allow you to raise the level of difficulty, after the Necromancer reaches end-game stages - and you can even get rewards for it!įor now, it is the bare bones of a system, and will plainly increase enemy power-level. The second beta-patch is here, and it brings several notable additions: Late-game system - Vow of Deicide, and most excitingly - much requested ability re-rolls and horde optimizations! ![]()
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